Gleam of Force Patch 1.3.2.0 Release


Changes:

This is an interpretation of a machine translation from GoF's update page.
Hitstun generally shortened, characters' speed during infight was improved, a decrease of infight time, super meter gain decreased overall, lets you play arcade mode while waiting on the matching server.
In VS mode you can select a fighting style:


Infighter 
1.33x damage while in infight, as well as received damage halved
Super meter gain when next to the opponent
33% less endurance gauge loss
Strong attacks can be put out with guard cancel


Outboxer 
2x speed when evading
When you land a counter hit the damage is increased 1.5x
Advancement and retreat speed improves (forward dash not included)
Can cancel into backstep from guard


Old style 
For those who prefer the way it was before

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